Mirror/docs/Test.md

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# Heading 1
## Heading 2
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##### Heading 5
Lorem ipsum dolor sit amet, consectetur *adipiscing elit, sed do eiusmod tempor* incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. **Duis aute irure** dolor in [^1] in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
[^1]: reprehenderit: Footnote
![Pong](Samples/Pong1.jpg)
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| Name | Color |
|-------|--------|
| Apple | Red |
| Peach | Orange |
```cs
using System;
using UnityEngine;
namespace Mirror
{
// sending messages on this connection causes the client's handler function to be invoked directly
class ULocalConnectionToClient : NetworkConnection
{
LocalClient m_LocalClient;
public LocalClient localClient { get { return m_LocalClient; } }
public ULocalConnectionToClient(LocalClient localClient)
{
address = "localClient";
m_LocalClient = localClient;
}
protected override bool SendBytes(byte[] bytes, int channelId = Channels.DefaultReliable)
{
m_LocalClient.InvokeBytesOnClient(bytes);
return true;
}
}
}
```