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18 lines
1.0 KiB
Markdown
18 lines
1.0 KiB
Markdown
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# Authentication
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When you have a multiplayer game, often you need to store information about your player for later games, keep game stats or communicate with your friends. For all these use cases, you often need a way to uniquely identify a user. Being able to tell users apart is called authentication. There are several methods available, some examples include:
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- Ask the user for username and password
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- Use a third party oath or OpenID identity provider, such as Facebook, Twitter, Google
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- Use a third party service such as PlayFab, GameLift or Steam
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- Use the device id, very popular method in mobile
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- Use Google Play in Android
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- Use Game Center in IOS
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- Use a web service in your website
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In addition to the Authenticators listed below, you can make your own! Check out this [Guide](../../Guides/Authentication.md) for details.
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## Authenticators
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- [Basic Authenticator](Basic.md)
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Mirror includes a Basic Authenticator in the Mirror / Authenticators folder which just uses a simple username and password.
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