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23 lines
482 B
C#
23 lines
482 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace UnityEditor
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{
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[CustomEditor(typeof(NetworkTransformVisualizer), true)]
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[CanEditMultipleObjects]
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public class NetworkTransformVisualizerEditor : NetworkBehaviourInspector
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{
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internal override bool hideScriptField
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{
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get
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{
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return true;
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}
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}
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}
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}
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