Mirror/Assets/Scenery/NetMan.cs

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2021-05-16 07:10:31 +00:00
using UnityEngine;
public class NetMan : MonoBehaviour
{
void OnGUI()
{
if (GUI.Button(new Rect(5, 5, 100, 25), "Start Server"))
{
}
if (GUI.Button(new Rect(5, 30, 100, 25), "Start Client"))
{
}
}
}