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@ -537,7 +537,7 @@ public virtual GameObject OnRoomServerCreateGamePlayer(NetworkConnection conn, G
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}
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/// <summary>
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/// Obsolete: Use <see cref="OnRoomServerCreateGamePlayer{NetworkConnection conn, GameObject roomPlayer}"/> instead.
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/// Obsolete: Use <see cref="OnRoomServerCreateGamePlayer(NetworkConnection, GameObject)"/> instead.
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/// </summary>
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/// <param name="conn">The connection the player object is for.</param>
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/// <returns>A new GamePlayer object.</returns>
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