mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
Updated Basic Example
This commit is contained in:
parent
c4f7ebf3b9
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@ -43,7 +43,7 @@ RenderSettings:
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--- !u!157 &3
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LightmapSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 11
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serializedVersion: 12
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m_GIWorkflowMode: 0
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m_GISettings:
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serializedVersion: 2
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@ -98,7 +98,7 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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m_LightingSettings: {fileID: 2034431047}
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--- !u!196 &4
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NavMeshSettings:
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serializedVersion: 2
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@ -118,6 +118,8 @@ NavMeshSettings:
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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@ -175,8 +177,10 @@ MonoBehaviour:
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CongestionWindow: 0
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SendWindowSize: 4096
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ReceiveWindowSize: 4096
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NonAlloc: 0
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ReliableMaxMessageSize: 4811624
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MaxRetransmit: 40
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NonAlloc: 1
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MaximizeSendReceiveBuffersToOSLimit: 1
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ReliableMaxMessageSize: 298449
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UnreliableMaxMessageSize: 1199
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debugLog: 0
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statisticsGUI: 0
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@ -196,18 +200,19 @@ MonoBehaviour:
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dontDestroyOnLoad: 0
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runInBackground: 1
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autoStartServerBuild: 1
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serverTickRate: 30
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autoConnectClientBuild: 0
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sendRate: 30
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offlineScene:
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onlineScene:
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transport: {fileID: 249891955}
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networkAddress: localhost
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maxConnections: 100
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authenticator: {fileID: 0}
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playerPrefab: {fileID: 897184729387425976, guid: dc2c4328591bef748abb8df795c17202,
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type: 3}
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playerPrefab: {fileID: 897184729387425976, guid: dc2c4328591bef748abb8df795c17202, type: 3}
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autoCreatePlayer: 1
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playerSpawnMethod: 1
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spawnPrefabs: []
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timeInterpolationGui: 0
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--- !u!4 &249891957
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Transform:
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m_ObjectHideFlags: 0
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@ -218,6 +223,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -10, y: 4, z: 5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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@ -292,6 +298,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1, z: -1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@ -326,6 +333,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 864730913}
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m_RootOrder: 0
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@ -382,6 +390,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0, b: 0, a: 0.039215688}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -464,6 +473,7 @@ MonoBehaviour:
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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m_DynamicPixelsPerUnit: 1
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m_PresetInfoIsWorld: 0
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--- !u!223 &533055203
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Canvas:
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m_ObjectHideFlags: 0
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@ -495,6 +505,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1712119861}
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m_Father: {fileID: 0}
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@ -533,6 +544,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 379082679}
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m_Father: {fileID: 1712119861}
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@ -558,6 +570,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -610,6 +623,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_SendPointerHoverToParent: 1
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m_HorizontalAxis: Horizontal
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m_VerticalAxis: Vertical
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m_SubmitButton: Submit
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@ -642,6 +656,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 3
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@ -674,6 +689,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 864730913}
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m_Father: {fileID: 533055204}
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@ -699,6 +715,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0, b: 0, a: 0}
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m_RaycastTarget: 0
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -721,3 +738,65 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1712119860}
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m_CullTransparentMesh: 0
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--- !u!850595691 &2034431047
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LightingSettings:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Settings.lighting
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serializedVersion: 4
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m_GIWorkflowMode: 0
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m_EnableBakedLightmaps: 0
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m_EnableRealtimeLightmaps: 0
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m_RealtimeEnvironmentLighting: 1
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m_BounceScale: 1
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m_AlbedoBoost: 1
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m_IndirectOutputScale: 1
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m_UsingShadowmask: 1
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m_BakeBackend: 1
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m_LightmapMaxSize: 1024
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m_BakeResolution: 40
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m_Padding: 2
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m_LightmapCompression: 3
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m_AO: 0
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAO: 0
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m_MixedBakeMode: 2
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_RealtimeResolution: 2
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m_ForceWhiteAlbedo: 0
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m_ForceUpdates: 0
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m_FinalGather: 0
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m_FinalGatherRayCount: 256
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m_FinalGatherFiltering: 1
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m_PVRCulling: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 500
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m_PVREnvironmentSampleCount: 500
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 2
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m_PVRMinBounces: 2
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m_PVREnvironmentMIS: 0
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m_PVRFilteringMode: 2
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m_PVRDenoiserTypeDirect: 0
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m_PVRDenoiserTypeIndirect: 0
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m_PVRDenoiserTypeAO: 0
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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@ -11,11 +11,18 @@ public class CanvasUI : MonoBehaviour
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public RectTransform playersPanel;
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// static instance that can be referenced directly from Player script
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public static CanvasUI instance;
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static CanvasUI instance;
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void Awake()
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{
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instance = this;
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}
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public static void SetActive(bool active)
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{
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instance.mainPanel.gameObject.SetActive(active);
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}
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public static RectTransform GetPlayersPanel() => instance.playersPanel;
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}
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}
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@ -122,10 +122,8 @@ public override void OnStopServer()
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/// </summary>
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public override void OnStartClient()
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{
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Debug.Log("OnStartClient");
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// Instantiate the player UI as child of the Players Panel
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playerUIObject = Instantiate(playerUIPrefab, CanvasUI.instance.playersPanel);
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playerUIObject = Instantiate(playerUIPrefab, CanvasUI.GetPlayersPanel());
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playerUI = playerUIObject.GetComponent<PlayerUI>();
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// wire up all events to handlers in PlayerUI
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@ -145,13 +143,11 @@ public override void OnStartClient()
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/// </summary>
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public override void OnStartLocalPlayer()
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{
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Debug.Log("OnStartLocalPlayer");
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// Set isLocalPlayer for this Player in UI for background shading
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playerUI.SetLocalPlayer();
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// Activate the main panel
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CanvasUI.instance.mainPanel.gameObject.SetActive(true);
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CanvasUI.SetActive(true);
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}
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/// <summary>
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@ -161,7 +157,7 @@ public override void OnStartLocalPlayer()
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public override void OnStopLocalPlayer()
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{
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// Disable the main panel for local player
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CanvasUI.instance.mainPanel.gameObject.SetActive(false);
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CanvasUI.SetActive(false);
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}
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/// <summary>
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