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Removed old comment
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@ -6,10 +6,6 @@
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namespace Mirror
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{
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/*
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* wire protocol is a list of : size | msgType | payload
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* (short) (variable) (buffer)
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*/
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public class NetworkConnection : IDisposable
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{
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NetworkIdentity m_PlayerController;
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@ -205,8 +201,8 @@ protected void HandleBytes(byte[] buffer)
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byte[] content;
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if (Protocol.UnpackMessage(buffer, out msgType, out content))
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{
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if (logNetworkMessages)
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{
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if (logNetworkMessages)
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{
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if (Enum.IsDefined(typeof(MsgType), msgType))
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{
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// one of Mirror mesage types, display the message name
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