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PredictedRigidbody: syntax
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@ -425,8 +425,8 @@ void FixedUpdate()
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{
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// on clients (not host) we record the current state every FixedUpdate.
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// this is cheap, and allows us to keep a dense history.
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if (isClientOnly)
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{
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if (!isClientOnly) return;
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// OPTIMIZATION: RecordState() is expensive because it inserts into a SortedList.
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// only record if state actually changed!
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// risks not having up to date states when correcting,
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@ -447,7 +447,6 @@ void FixedUpdate()
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RecordState();
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}
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}
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// manually store last recorded so we can easily check against this
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// without traversing the SortedList.
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