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NetworkTransformReliable - comments
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@ -178,6 +178,9 @@ public override void OnSerialize(NetworkWriter writer, bool initialState)
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// for interpolated client owned identities,
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// for interpolated client owned identities,
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// always broadcast the latest known snapshot so other clients can
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// always broadcast the latest known snapshot so other clients can
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// interpolate immediately instead of catching up too
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// interpolate immediately instead of catching up too
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// See https://github.com/MirrorNetworking/Mirror/issues/3317
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// Commenting out this 1f block substantially smoothed out C2S experience
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//if (SkipQueue())
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//if (SkipQueue())
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//{
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//{
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// snapshot = serverSnapshots.Values[serverSnapshots.Count - 1];
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// snapshot = serverSnapshots.Values[serverSnapshots.Count - 1];
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