diff --git a/Assets/Mirror/Hosting/Edgegap/Editor/EdgegapWindow.cs b/Assets/Mirror/Hosting/Edgegap/Editor/EdgegapWindow.cs index 1fd450199..60ccdebcc 100755 --- a/Assets/Mirror/Hosting/Edgegap/Editor/EdgegapWindow.cs +++ b/Assets/Mirror/Hosting/Edgegap/Editor/EdgegapWindow.cs @@ -343,6 +343,7 @@ async void BuildAndPushServer() if (!await EdgegapBuildUtils.DockerSetupAndInstallationCheck()) { onError("Docker installation not found. Docker can be downloaded from:\n\nhttps://www.docker.com/"); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } @@ -352,6 +353,7 @@ async void BuildAndPushServer() if (!BuildPipeline.IsBuildTargetSupported(BuildTargetGroup.Standalone, BuildTarget.StandaloneLinux64)) { onError($"Linux Build Support is missing.\n\nPlease open Unity Hub -> Installs -> Unity {Application.unityVersion} -> Add Modules -> Linux Build Support (IL2CPP & Mono & Dedicated Server) -> Install\n\nAfterwards restart Unity!"); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } // END MIRROR CHANGE @@ -361,10 +363,10 @@ async void BuildAndPushServer() if (buildResult.summary.result != BuildResult.Succeeded) { onError("Edgegap build failed, please check the Unity console logs."); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } - string registry = _containerRegistry; string imageName = _containerImageRepo; string tag = _containerImageTag; @@ -388,12 +390,14 @@ async void BuildAndPushServer() if (error.Contains("Cannot connect to the Docker daemon")) { onError($"{error}\nTo solve this, you can install and run Docker Desktop from:\n\nhttps://www.docker.com/products/docker-desktop"); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } if (error.Contains("unauthorized to access repository")) { onError($"Docker authorization failed:\n\n{error}\nTo solve this, you can open a terminal and enter 'docker login {registry}', then enter your credentials."); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } @@ -401,11 +405,13 @@ async void BuildAndPushServer() if (Regex.IsMatch(error, @".*project .* not found.*", RegexOptions.IgnoreCase)) { onError($"{error}\nTo solve this, make sure that Image Repository is 'project/game' where 'project' is from the Container Registry page on the Edgegap website."); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; } // otherwise show generic error message onError($"Unable to push docker image to registry. Please make sure you're logged in to {registry} and check the following error:\n\n{error}"); + EditorUtility.ClearProgressBar(); // MIRROR CHANGE: always clear before returning otherwise it gets stuck there forever! return; }