From 13717c8b57f379aaa4f85f92b1ceeebdc03dd2f8 Mon Sep 17 00:00:00 2001 From: vis2k Date: Sun, 17 Mar 2019 21:17:20 +0100 Subject: [PATCH] movement: rotate camera --- Assets/Mirror/Examples/Movement/Scenes/Scene.unity | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/Mirror/Examples/Movement/Scenes/Scene.unity b/Assets/Mirror/Examples/Movement/Scenes/Scene.unity index 6eea5e21d..b47c02ee4 100644 --- a/Assets/Mirror/Examples/Movement/Scenes/Scene.unity +++ b/Assets/Mirror/Examples/Movement/Scenes/Scene.unity @@ -196,13 +196,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88936773} - m_LocalRotation: {x: 0.49582607, y: -0, z: -0, w: 0.86842185} - m_LocalPosition: {x: 0, y: 8.17, z: -6.07} + m_LocalRotation: {x: 0, y: 0.86842394, z: -0.49582246, w: 0} + m_LocalPosition: {x: 0, y: 8.17, z: 6.07} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 59.448, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 59.448, y: 180, z: 0} --- !u!1 &251893064 GameObject: m_ObjectHideFlags: 0 @@ -656,10 +656,10 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2054208274} - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalRotation: {x: 0.10938167, y: 0.8754261, z: -0.40821788, w: 0.23456976} m_LocalPosition: {x: 0, y: 10, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_LocalEulerAnglesHint: {x: 50, y: 150, z: 0}