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SyncDirection example: increase spacing
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@ -208,7 +208,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 88936773}
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m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956}
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m_LocalPosition: {x: 0, y: 25, z: -40}
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m_LocalPosition: {x: 0, y: 25, z: -50}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -266,12 +266,10 @@ MonoBehaviour:
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Interval: 10
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Timeout: 10000
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FastResend: 2
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CongestionWindow: 0
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SendWindowSize: 4096
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ReceiveWindowSize: 4096
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MaxRetransmit: 40
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NonAlloc: 1
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MaximizeSendReceiveBuffersToOSLimit: 1
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MaximizeSocketBuffers: 1
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ReliableMaxMessageSize: 298449
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UnreliableMaxMessageSize: 1199
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debugLog: 0
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@ -372,7 +370,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 985780316}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -6, y: 0, z: 0}
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m_LocalPosition: {x: -10, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -460,7 +458,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1001938617}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -3, y: 0, z: 0}
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m_LocalPosition: {x: -5, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -504,7 +502,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1592625468}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 3, y: 0, z: 0}
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m_LocalPosition: {x: 5, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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