SyncDirection example: increase spacing

This commit is contained in:
vis2k 2022-12-22 11:21:32 +01:00
parent a8bb5e3647
commit 13c349d27a

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@ -208,7 +208,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 88936773}
m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956}
m_LocalPosition: {x: 0, y: 25, z: -40}
m_LocalPosition: {x: 0, y: 25, z: -50}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -266,12 +266,10 @@ MonoBehaviour:
Interval: 10
Timeout: 10000
FastResend: 2
CongestionWindow: 0
SendWindowSize: 4096
ReceiveWindowSize: 4096
MaxRetransmit: 40
NonAlloc: 1
MaximizeSendReceiveBuffersToOSLimit: 1
MaximizeSocketBuffers: 1
ReliableMaxMessageSize: 298449
UnreliableMaxMessageSize: 1199
debugLog: 0
@ -372,7 +370,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 985780316}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6, y: 0, z: 0}
m_LocalPosition: {x: -10, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -460,7 +458,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1001938617}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3, y: 0, z: 0}
m_LocalPosition: {x: -5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -504,7 +502,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1592625468}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3, y: 0, z: 0}
m_LocalPosition: {x: 5, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []