From 14017fa64491166b2c689750f38238b6a9b83a9c Mon Sep 17 00:00:00 2001 From: Daniel McGuinness Date: Thu, 30 Jul 2020 02:20:52 -0700 Subject: [PATCH] Update NetworkManager.md (#2114) As of commit b36c34720054a2a7844aae0a100ac666b33fcb53 `OnStartHost` is called after `OnStartServer` --- doc/Guides/Communications/NetworkManager.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/Guides/Communications/NetworkManager.md b/doc/Guides/Communications/NetworkManager.md index 43de1d270..38220e8f1 100644 --- a/doc/Guides/Communications/NetworkManager.md +++ b/doc/Guides/Communications/NetworkManager.md @@ -14,8 +14,8 @@ A game can be running in one of three modes, host, client, or server-only. The c When the host is started: - `Start()` function is called -- `OnStartHost` - `OnStartServer` +- `OnStartHost` - `OnServerConnect` - `OnStartClient` - `OnClientConnect`