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fix: Fixed NetworkRoomManager Template
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@ -82,9 +82,9 @@ public class #SCRIPTNAME# : NetworkRoomManager
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/// <para>See OnRoomServerCreateGamePlayer to customize the player object for the initial GamePlay scene.</para>
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/// </summary>
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/// <param name="conn">The connection the player object is for.</param>
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public virtual void OnRoomServerAddPlayer(NetworkConnection conn)
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public override void OnRoomServerAddPlayer(NetworkConnection conn)
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{
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base.OnServerAddPlayer(conn);
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base.OnRoomServerAddPlayer(conn);
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}
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/// <summary>
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