remove old comment

This commit is contained in:
mischa 2024-09-05 12:13:07 +02:00
parent 18fadbf15b
commit 194fd65b51

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@ -921,8 +921,6 @@ internal static bool IsDirty(ulong mask, int index)
// serialize components into writer on the server. // serialize components into writer on the server.
// check ownerWritten/observersWritten to know if anything was written // check ownerWritten/observersWritten to know if anything was written
// We pass dirtyComponentsMask into this function so that we can check
// if any Components are dirty before creating writers
internal void SerializeServer(bool initialState, NetworkWriter ownerWriter, NetworkWriter observersWriter) internal void SerializeServer(bool initialState, NetworkWriter ownerWriter, NetworkWriter observersWriter)
{ {
// ensure NetworkBehaviours are valid before usage // ensure NetworkBehaviours are valid before usage