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netgraph: NetworkGraph renamed to Bandwidth graph because it only shows bandwidth
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parent
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@ -2,7 +2,7 @@
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using UnityEngine;
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using UnityEngine;
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namespace Mirror
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namespace Mirror
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{
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{
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public class NetworkUsageGraph : BaseUIGraph
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public class NetworkBandwidthGraph : BaseUIGraph
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{
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{
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int dataIn;
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int dataIn;
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int dataOut;
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int dataOut;
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@ -515,7 +515,7 @@ GameObject:
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- component: {fileID: 2138752905301465689}
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- component: {fileID: 2138752905301465689}
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- component: {fileID: 8024388048541391361}
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- component: {fileID: 8024388048541391361}
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m_Layer: 5
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m_Layer: 5
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m_Name: NetworkGraph
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m_Name: BandwidthGraph
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@ -1091,7 +1091,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_LineSpacing: 1
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m_Text: NET
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m_Text: BANDWIDTH
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--- !u!1 &6326536691934325288
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--- !u!1 &6326536691934325288
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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