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NetworkWriter.WriteBytes: rename parameter to avoid name collision
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@ -187,10 +187,10 @@ internal void WriteBlittableNullable<T>(T? value)
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// for byte arrays with consistent size, where the reader knows how many to read
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// (like a packet opcode that's always the same)
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public void WriteBytes(byte[] buffer, int offset, int count)
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public void WriteBytes(byte[] array, int offset, int count)
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{
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EnsureCapacity(Position + count);
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Array.ConstrainedCopy(buffer, offset, this.buffer, Position, count);
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Array.ConstrainedCopy(array, offset, this.buffer, Position, count);
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Position += count;
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}
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