Refactor workflows

This commit is contained in:
MrGadget1024 2023-01-20 02:31:13 -05:00
parent 1208e9e32e
commit 235eb62f80
5 changed files with 72 additions and 56 deletions

61
.github/workflows/RunUnityTests.yml vendored Normal file
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@ -0,0 +1,61 @@
name: Run Unity Tests
on:
workflow_dispatch:
workflow_call:
jobs:
RunUnityTests:
name: Run Unity Tests
runs-on: ubuntu-latest
strategy:
matrix:
unityVersion:
- 2019.4.40f1
- 2020.3.44f1
- 2021.3.16f1
- 2022.2.2f1
steps:
- name: Checkout repository
uses: actions/checkout@v3
# Do Not Enable Caching --- Library needs to be recompiled every time because Weaver
# Leaving this here for posterity to ensure we never turn this on.
#- name: Cache Library
# id: cache-library
# uses: actions/cache@v3
# with:
# path: Library
# key: Library-${{ matrix.unityVersion }}
- name: Run editor Tests
continue-on-error: true
uses: game-ci/unity-test-runner@main
# We can use the same license for all Unity versions
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# testMode is set to editMode (editor tests only) until we fix playmode tests (or eliminate them)
# `-stackTraceLogType None` speeds up the job and vastly shrinks the log output
# If a test actually fails, we'll diagnose it locally anyway, so the stacktrace doesn't really help
with:
projectPath: ./
testMode: editmode
unityVersion: ${{ matrix.unityVersion }}
githubToken: ${{ secrets.GITHUB_TOKEN }}
customParameters: -stackTraceLogType None
- name: Archive test results
uses: actions/upload-artifact@v3
with:
name: Test Results ${{ matrix.unityVersion }}
path: artifacts
- name: Publish test results
uses: MirrorNetworking/nunit-reporter@master
with:
reportTitle: Test Report ${{ matrix.unityVersion }}
path: "artifacts/*.xml"
access-token: ${{ secrets.GITHUB_TOKEN }}

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@ -1,6 +1,7 @@
name: Semantic Release
on:
workflow_dispatch:
workflow_call:
jobs:

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@ -1,6 +1,7 @@
name: SonarQube Analysis
on:
workflow_dispatch:
workflow_call:
jobs:

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@ -1,15 +1,15 @@
name: Acquire Activation File
on:
workflow_dispatch: {}
workflow_dispatch:
jobs:
activation:
name: Request Manual Activation File 🔑
name: Acquire Activation File 🔑
runs-on: ubuntu-latest
steps:
- name: Request Manual Activation File
- name: Acquire Activation File
id: getManualLicenseFile
uses: game-ci/unity-request-activation-file@v2
with:

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@ -1,7 +1,8 @@
name: Run Unity Tests
on:
pull_request: {}
workflow_dispatch:
pull_request:
push:
branches:
- master
@ -21,65 +22,17 @@ on:
jobs:
RunUnityTests:
name: Run Unity Tests
runs-on: ubuntu-latest
strategy:
matrix:
unityVersion:
- 2019.4.40f1
- 2020.3.44f1
- 2021.3.16f1
- 2022.2.2f1
steps:
- name: Checkout repository
uses: actions/checkout@v3
# Do Not Enable Caching --- Library needs to be recompiled every time because Weaver
# Leaving this here for posterity to ensure we never turn this on.
#- name: Cache Library
# id: cache-library
# uses: actions/cache@v3
# with:
# path: Library
# key: Library-${{ matrix.unityVersion }}
- name: Run editor Tests
continue-on-error: true
uses: game-ci/unity-test-runner@main
# We can use the same license for all Unity versions
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
# testMode is set to editMode (editor tests only) until we fix playmode tests (or eliminate them)
# `-stackTraceLogType None` speeds up the job and vastly shrinks the log output
# If a test actually fails, we'll diagnose it locally anyway, so the stacktrace doesn't really help
with:
projectPath: ./
testMode: editmode
unityVersion: ${{ matrix.unityVersion }}
githubToken: ${{ secrets.GITHUB_TOKEN }}
customParameters: -stackTraceLogType None
- name: Archive test results
uses: actions/upload-artifact@v3
with:
name: Test Results ${{ matrix.unityVersion }}
path: artifacts
- name: Publish test results
uses: MirrorNetworking/nunit-reporter@master
with:
reportTitle: Test Report ${{ matrix.unityVersion }}
path: "artifacts/*.xml"
access-token: ${{ secrets.GITHUB_TOKEN }}
uses: ./.github/workflows/RunUnityTests.yml
secrets: inherit
#SonarQube:
# name: SonarQube Analysis
# needs: RunUnityTests
# uses: ./.github/workflows/SonarQube.yml
# secrets: inherit
Release:
name: Semantic Release
needs: RunUnityTests
uses: ./.github/workflows/Semantic.yml
secrets: inherit