fixing typo in comment (#1963)

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James Frowen 2020-06-03 15:11:57 +01:00 committed by GitHub
parent bc9659a148
commit 2444275401
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@ -150,7 +150,7 @@ public class NetworkManager : MonoBehaviour
/// <summary>
/// List of prefabs that will be registered with the spawning system.
/// <para>For each of these prefabs, ClientManager.RegisterPrefab() will be automatically invoke.</para>
/// <para>For each of these prefabs, ClientScene.RegisterPrefab() will be automatically invoke.</para>
/// </summary>
[FormerlySerializedAs("m_SpawnPrefabs"), HideInInspector]
public List<GameObject> spawnPrefabs = new List<GameObject>();