chore(NetworkManager): Fixed SendRate Tooltip

This commit is contained in:
MrGadget 2024-03-28 11:28:08 -04:00
parent c439bf80e8
commit 24883cfe02

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@ -38,7 +38,7 @@ public class NetworkManager : MonoBehaviour
public bool editorAutoStart; public bool editorAutoStart;
/// <summary>Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.</summary> /// <summary>Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.</summary>
[Tooltip("Server / Headless Client send rate per second.\nUse 60-100Hz for fast paced games like Counter-Strike to minimize latency.\nUse around 30Hz for games like WoW to minimize computations.\nUse around 1-10Hz for slow paced games like EVE.")] [Tooltip("Server / Client send rate per second.\nUse 60-100Hz for fast paced games like Counter-Strike to minimize latency.\nUse around 30Hz for games like WoW to minimize computations.\nUse around 1-10Hz for slow paced games like EVE.")]
[FormerlySerializedAs("serverTickRate")] [FormerlySerializedAs("serverTickRate")]
public int sendRate = 60; public int sendRate = 60;