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fix: move listserver classes into package
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@ -3,11 +3,14 @@
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using UnityEngine;
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using UnityEngine.UI;
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public class UIServerStatusSlot : MonoBehaviour
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namespace Mirror.Examples.ListServer
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{
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public class UIServerStatusSlot : MonoBehaviour
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{
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public Text titleText;
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public Text playersText;
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public Text latencyText;
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public Text addressText;
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public Button joinButton;
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}
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}
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