This commit is contained in:
mischa 2023-07-24 20:36:25 +08:00
parent b46a5e9531
commit 27038e7d75

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@ -23,7 +23,7 @@ public static Bounds MinMax(float min, float max) =>
// 64 entries are much more than we would usually use.
//
// Unity 2021.3 LTS, release mode, 10_000 x 64 x 8:
// native O(N) implementation: 1005 ms
// native O(N) Queue<Bounds> implementation: 1005 ms
[Test]
[TestCase(10_000, 64, 8)]
public void Benchmark(int iterations, int insertions, int limit)