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log baseline set
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@ -347,6 +347,8 @@ void RpcServerToClientBaseline_PositionRotation(byte baselineTick, Vector3 posit
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lastDeserializedBaselinePosition = position;
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lastDeserializedBaselineRotation = rotation;
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Debug.Log($"{name} RpcServerToClientBaseline sets new baseline := {baselineTick}");
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// debug draw: baseline
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.yellow, 10f);
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@ -366,6 +368,8 @@ void RpcServerToClientBaseline_Position(byte baselineTick, Vector3 position)
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lastDeserializedBaselineTick = baselineTick;
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lastDeserializedBaselinePosition = position;
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Debug.Log($"{name} RpcServerToClientBaseline sets new baseline := {baselineTick}");
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// debug draw: baseline
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if (debugDraw) Debug.DrawLine(position, position + Vector3.up, Color.yellow, 10f);
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@ -385,6 +389,8 @@ void RpcServerToClientBaseline_Rotation(byte baselineTick, Quaternion rotation)
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lastDeserializedBaselineTick = baselineTick;
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lastDeserializedBaselineRotation = rotation;
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Debug.Log($"{name} RpcServerToClientBaseline sets new baseline := {baselineTick}");
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// if baseline counts as delta, insert it into snapshot buffer too
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if (baselineIsDelta)
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OnServerToClientDeltaSync(baselineTick, Vector3.zero, rotation);//, Vector3.zero);//, scale);
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@ -1079,6 +1085,8 @@ public override void OnDeserialize(NetworkReader reader, bool initialState)
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Vector3 position = Vector3.zero;
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Quaternion rotation = Quaternion.identity;
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Debug.Log($"{name} OnDeserialize sets new baseline := {lastDeserializedBaselineTick}");
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if (syncPosition)
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{
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position = reader.ReadVector3();
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