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@ -1029,7 +1029,8 @@ static void CheckForLocalPlayer(NetworkIdentity identity)
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{
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if (identity == localPlayer)
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{
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// Set isLocalPlayer to true on this NetworkIdentity and trigger OnStartLocalPlayer in all scripts on the same GO
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// Set isLocalPlayer to true on this NetworkIdentity and trigger
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// OnStartLocalPlayer in all scripts on the same GO
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identity.connectionToServer = readyConnection;
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identity.OnStartLocalPlayer();
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