mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
perf: NetworkReader/Writer: read/write collection size headers as VarInt for significant bandwidth reduction! (#3868)
Co-authored-by: mischa <info@noobtuts.com>
This commit is contained in:
parent
96ba861e2c
commit
2fe1b8fd38
@ -100,7 +100,10 @@ public static byte[] ReadBytesAndSize(this NetworkReader reader)
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
uint count = reader.ReadUInt();
|
||||
|
||||
// most sizes are small, read size as VarUInt!
|
||||
uint count = (uint)Compression.DecompressVarUInt(reader);
|
||||
// uint count = reader.ReadUInt();
|
||||
// Use checked() to force it to throw OverflowException if data is invalid
|
||||
return count == 0 ? null : reader.ReadBytes(checked((int)(count - 1u)));
|
||||
}
|
||||
@ -111,7 +114,10 @@ public static ArraySegment<byte> ReadArraySegmentAndSize(this NetworkReader read
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
uint count = reader.ReadUInt();
|
||||
|
||||
// most sizes are small, read size as VarUInt!
|
||||
uint count = (uint)Compression.DecompressVarUInt(reader);
|
||||
// uint count = reader.ReadUInt();
|
||||
// Use checked() to force it to throw OverflowException if data is invalid
|
||||
return count == 0 ? default : reader.ReadBytesSegment(checked((int)(count - 1u)));
|
||||
}
|
||||
@ -269,7 +275,10 @@ public static List<T> ReadList<T>(this NetworkReader reader)
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
uint length = reader.ReadUInt();
|
||||
|
||||
// most sizes are small, read size as VarUInt!
|
||||
uint length = (uint)Compression.DecompressVarUInt(reader);
|
||||
// uint length = reader.ReadUInt();
|
||||
if (length == 0) return null;
|
||||
length -= 1;
|
||||
|
||||
@ -301,7 +310,10 @@ public static HashSet<T> ReadHashSet<T>(this NetworkReader reader)
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
uint length = reader.ReadUInt();
|
||||
|
||||
// most sizes are small, read size as VarUInt!
|
||||
uint length = (uint)Compression.DecompressVarUInt(reader);
|
||||
//uint length = reader.ReadUInt();
|
||||
if (length == 0) return null;
|
||||
length -= 1;
|
||||
|
||||
@ -319,7 +331,10 @@ public static T[] ReadArray<T>(this NetworkReader reader)
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
uint length = reader.ReadUInt();
|
||||
|
||||
// most sizes are small, read size as VarUInt!
|
||||
uint length = (uint)Compression.DecompressVarUInt(reader);
|
||||
//uint length = reader.ReadUInt();
|
||||
if (length == 0) return null;
|
||||
length -= 1;
|
||||
|
||||
|
@ -99,10 +99,14 @@ public static void WriteBytesAndSize(this NetworkWriter writer, byte[] buffer, i
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
if (buffer == null)
|
||||
{
|
||||
writer.WriteUInt(0u);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, 0u);
|
||||
// writer.WriteUInt(0u);
|
||||
return;
|
||||
}
|
||||
writer.WriteUInt(checked((uint)count) + 1u);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, checked((uint)count) + 1u);
|
||||
// writer.WriteUInt(checked((uint)count) + 1u);
|
||||
writer.WriteBytes(buffer, offset, count);
|
||||
}
|
||||
|
||||
@ -124,7 +128,9 @@ public static void WriteArraySegment<T>(this NetworkWriter writer, ArraySegment<
|
||||
// - ReadArray
|
||||
// in which case ReadArray needs null support. both need to be compatible.
|
||||
int count = segment.Count;
|
||||
writer.WriteUInt(checked((uint)count) + 1u);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, checked((uint)count) + 1u);
|
||||
// writer.WriteUInt(checked((uint)count) + 1u);
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
writer.Write(segment.Array[segment.Offset + i]);
|
||||
@ -328,7 +334,9 @@ public static void WriteList<T>(this NetworkWriter writer, List<T> list)
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
if (list is null)
|
||||
{
|
||||
writer.WriteUInt(0);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, 0u);
|
||||
// writer.WriteUInt(0);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -336,7 +344,9 @@ public static void WriteList<T>(this NetworkWriter writer, List<T> list)
|
||||
if (list.Count > NetworkReader.AllocationLimit)
|
||||
throw new IndexOutOfRangeException($"NetworkWriter.WriteList - List<{typeof(T)}> too big: {list.Count} elements. Limit: {NetworkReader.AllocationLimit}");
|
||||
|
||||
writer.WriteUInt(checked((uint)list.Count) + 1u);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, checked((uint)list.Count) + 1u);
|
||||
// writer.WriteUInt(checked((uint)list.Count) + 1u);
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
writer.Write(list[i]);
|
||||
}
|
||||
@ -346,22 +356,27 @@ public static void WriteList<T>(this NetworkWriter writer, List<T> list)
|
||||
// fully serialize for NetworkMessages etc.
|
||||
// note that Weaver/Writers/GenerateWriter() handles this manually.
|
||||
// TODO writer not found. need to adjust weaver first. see tests.
|
||||
/*
|
||||
public static void WriteHashSet<T>(this NetworkWriter writer, HashSet<T> hashSet)
|
||||
{
|
||||
// we offset count by '1' to easily support null without writing another byte.
|
||||
// encoding null as '0' instead of '-1' also allows for better compression
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
if (hashSet is null)
|
||||
{
|
||||
writer.WriteUInt(0);
|
||||
return;
|
||||
}
|
||||
writer.WriteUInt(checked((uint)hashSet.Count) + 1u);
|
||||
foreach (T item in hashSet)
|
||||
writer.Write(item);
|
||||
}
|
||||
*/
|
||||
// /*
|
||||
// public static void WriteHashSet<T>(this NetworkWriter writer, HashSet<T> hashSet)
|
||||
// {
|
||||
// // we offset count by '1' to easily support null without writing another byte.
|
||||
// // encoding null as '0' instead of '-1' also allows for better compression
|
||||
// // (ushort vs. short / varuint vs. varint) etc.
|
||||
// if (hashSet is null)
|
||||
// {
|
||||
// // most sizes are small, write size as VarUInt!
|
||||
// Compression.CompressVarUInt(writer, 0u);
|
||||
// //writer.WriteUInt(0);
|
||||
// return;
|
||||
// }
|
||||
//
|
||||
// // most sizes are small, write size as VarUInt!
|
||||
// Compression.CompressVarUInt(writer, checked((uint)hashSet.Count) + 1u);
|
||||
// //writer.WriteUInt(checked((uint)hashSet.Count) + 1u);
|
||||
// foreach (T item in hashSet)
|
||||
// writer.Write(item);
|
||||
// }
|
||||
// */
|
||||
|
||||
public static void WriteArray<T>(this NetworkWriter writer, T[] array)
|
||||
{
|
||||
@ -370,7 +385,9 @@ public static void WriteArray<T>(this NetworkWriter writer, T[] array)
|
||||
// (ushort vs. short / varuint vs. varint) etc.
|
||||
if (array is null)
|
||||
{
|
||||
writer.WriteUInt(0);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, 0u);
|
||||
// writer.WriteUInt(0);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -378,7 +395,9 @@ public static void WriteArray<T>(this NetworkWriter writer, T[] array)
|
||||
if (array.Length > NetworkReader.AllocationLimit)
|
||||
throw new IndexOutOfRangeException($"NetworkWriter.WriteArray - Array<{typeof(T)}> too big: {array.Length} elements. Limit: {NetworkReader.AllocationLimit}");
|
||||
|
||||
writer.WriteUInt(checked((uint)array.Length) + 1u);
|
||||
// most sizes are small, write size as VarUInt!
|
||||
Compression.CompressVarUInt(writer, checked((uint)array.Length) + 1u);
|
||||
// writer.WriteUInt(checked((uint)array.Length) + 1u);
|
||||
for (int i = 0; i < array.Length; i++)
|
||||
writer.Write(array[i]);
|
||||
}
|
||||
|
@ -17,12 +17,13 @@ struct VariableSizedMessage : NetworkMessage
|
||||
{
|
||||
// weaver serializes byte[] wit WriteBytesAndSize
|
||||
public byte[] payload;
|
||||
// so payload := size - 4
|
||||
// so payload := size - header
|
||||
// where header is VarUInt compression(size)
|
||||
// then the message is exactly maxed size.
|
||||
//
|
||||
// NOTE: we have a LargerMaxMessageSize test which guarantees that
|
||||
// variablesized + 1 is exactly transport.max + 1
|
||||
public VariableSizedMessage(int size) => payload = new byte[size - 4];
|
||||
public VariableSizedMessage(int size) => payload = new byte[size - Compression.VarUIntSize((uint)size)];
|
||||
}
|
||||
|
||||
public class CommandTestNetworkBehaviour : NetworkBehaviour
|
||||
|
Loading…
Reference in New Issue
Block a user