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@ -21,7 +21,7 @@ The **#1** free **open source** game networking library for **Unity 2019 / 2020
Used **in production** by major hits like [**Population: ONE**](https://www.populationonevr.com/) and many [**more**](#made-with-mirror). Used **in production** by major hits like [**Population: ONE**](https://www.populationonevr.com/) and many [**more**](#made-with-mirror).
Originally based on [**UNET**](https://blog.unity.com/technology/announcing-unet-new-unity-multiplayer-technology): battle tested **since 2014** for 9 years and counting! Originally based on [**UNET**](https://blog.unity.com/technology/announcing-unet-new-unity-multiplayer-technology): battle tested **since 2014** for 10 years and counting!
Mirror is **[stable](https://mirror-networking.gitbook.io/docs/general/tests)**, [**modular**](#low-level-transports) & **[easy to use](https://mirror-networking.gitbook.io/)** for all types of games, even small [**MMORPGs**](#made-with-mirror) 🎮. Mirror is **[stable](https://mirror-networking.gitbook.io/docs/general/tests)**, [**modular**](#low-level-transports) & **[easy to use](https://mirror-networking.gitbook.io/)** for all types of games, even small [**MMORPGs**](#made-with-mirror) 🎮.