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NetworkDiscovery via transport.ServerAddress()
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parent
0198551cc9
commit
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@ -59,7 +59,7 @@ protected override ServerResponse ProcessRequest(ServerRequest request, IPEndPoi
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return new ServerResponse
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{
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serverId = ServerId,
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uri = transport.ServerUri()
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address = transport.ServerAddress()
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};
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}
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catch (NotImplementedException)
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@ -98,13 +98,19 @@ protected override void ProcessResponse(ServerResponse response, IPEndPoint endp
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// although we got a supposedly valid url, we may not be able to resolve
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// the provided host
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// TODO Y THO???????
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// However we know the real ip address of the server because we just
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// received a packet from it, so use that as host.
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UriBuilder realUri = new UriBuilder(response.uri)
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// UriBuilder realUri = new UriBuilder(response.uri)
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// {
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// Host = response.EndPoint.Address.ToString()
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// };
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// response.uri = realUri.Uri;
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if (Utils.ParseHostAndPort(response.address, out string _, out ushort port))
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{
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Host = response.EndPoint.Address.ToString()
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};
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response.uri = realUri.Uri;
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response.address = $"{response.EndPoint.Address}:{port}";
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}
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OnServerFound.Invoke(response);
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}
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@ -1,5 +1,4 @@
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using System;
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using System.Net;
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using System.Net;
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namespace Mirror.Discovery
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{
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@ -10,9 +9,10 @@ public struct ServerResponse : NetworkMessage
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// client fills this up after we receive it
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public IPEndPoint EndPoint { get; set; }
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public Uri uri;
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// Transport.ServerAddress(). can be "IP:Port".
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public string address;
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// Prevent duplicate server appearance when a connection can be made via LAN on multiple NICs
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public long serverId;
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}
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}
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}
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