diff --git a/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs b/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs index 853142664..257d6d763 100644 --- a/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs +++ b/Assets/Mirror/CompilerSymbols/PreprocessorDefine.cs @@ -22,7 +22,7 @@ public static void AddDefineSymbols() HashSet defines = new HashSet(currentDefines.Split(';')) { "MIRROR", - "MIRROR_70_OR_NEWER", + "MIRROR_71_OR_NEWER", "MIRROR_73_OR_NEWER", "MIRROR_78_OR_NEWER", @@ -30,7 +30,9 @@ public static void AddDefineSymbols() "MIRROR_81_OR_NEWER", "MIRROR_82_OR_NEWER", "MIRROR_83_OR_NEWER" - }; + , + "MIRROR_1_OR_NEWER" + };; // only touch PlayerSettings if we actually modified it, // otherwise it shows up as changed in git each time.