diff --git a/Assets/Mirror/Examples/BilliardsPredicted/Player/PlayerPredicted.cs b/Assets/Mirror/Examples/BilliardsPredicted/Player/PlayerPredicted.cs index b64b955d4..eb2871c54 100644 --- a/Assets/Mirror/Examples/BilliardsPredicted/Player/PlayerPredicted.cs +++ b/Assets/Mirror/Examples/BilliardsPredicted/Player/PlayerPredicted.cs @@ -54,6 +54,7 @@ public void OnDraggedBall(Vector3 force) [Command] void CmdApplyForce(Vector3 force) { + // TODO consider applying this in FixedUpdate later whiteBall.GetComponent().AddForce(force); } }