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fix: added new read/write symbol params (#806)
fix: added new read/write symbol params
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parent
3f9045dbe8
commit
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@ -544,7 +544,7 @@ static bool CheckSyncList(TypeDefinition td)
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static bool Weave(string assName, IEnumerable<string> dependencies, IAssemblyResolver assemblyResolver, string unityEngineDLLPath, string mirrorNetDLLPath, string outputDir)
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{
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using (DefaultAssemblyResolver asmResolver = new DefaultAssemblyResolver())
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using (CurrentAssembly = AssemblyDefinition.ReadAssembly(assName, new ReaderParameters { ReadWrite = true, AssemblyResolver = asmResolver }))
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using (CurrentAssembly = AssemblyDefinition.ReadAssembly(assName, new ReaderParameters { ReadWrite = true, ReadSymbols = true, AssemblyResolver = asmResolver }))
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{
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asmResolver.AddSearchDirectory(Path.GetDirectoryName(assName));
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asmResolver.AddSearchDirectory(Helpers.UnityEngineDLLDirectoryName());
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@ -624,13 +624,14 @@ static bool Weave(string assName, IEnumerable<string> dependencies, IAssemblyRes
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}
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// write to outputDir if specified, otherwise perform in-place write
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WriterParameters writeParams = new WriterParameters { WriteSymbols = true };
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if (outputDir != null)
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{
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CurrentAssembly.Write(Helpers.DestinationFileFor(outputDir, assName));
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CurrentAssembly.Write(Helpers.DestinationFileFor(outputDir, assName), writeParams);
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}
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else
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{
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CurrentAssembly.Write();
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CurrentAssembly.Write(writeParams);
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}
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}
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}
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