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fixed spawn lookat
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@ -186,7 +186,7 @@ public override void OnServerAddPlayer(NetworkConnectionToClient conn)
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else
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player = Instantiate(playerPrefab);
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player.transform.LookAt(new Vector3(0f, 2f, 0f));
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player.transform.LookAt(new Vector3(0f, 1f, 0f));
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PlayerName playerName = player.GetComponent<PlayerName>();
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if (authData.isBot)
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