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Removed all [Obsolete] code
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@ -65,13 +65,6 @@ internal void SetHandlers(NetworkConnection conn)
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public int serverPort { get { return m_ServerPort; } }
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public int serverPort { get { return m_ServerPort; } }
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public NetworkConnection connection { get { return m_Connection; } }
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public NetworkConnection connection { get { return m_Connection; } }
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#if ENABLE_UNET_HOST_MIGRATION
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[Obsolete("Moved to NetworkMigrationManager.")]
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#else
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[Obsolete("Removed")]
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#endif
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public PeerInfoMessage[] peers { get { return null; } }
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internal int hostId { get { return m_ClientId; } }
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internal int hostId { get { return m_ClientId; } }
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public Dictionary<short, NetworkMessageDelegate> handlers { get { return m_MessageHandlers.GetHandlers(); } }
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public Dictionary<short, NetworkMessageDelegate> handlers { get { return m_MessageHandlers.GetHandlers(); } }
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public int numChannels { get { return m_HostTopology.DefaultConfig.ChannelCount; } }
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public int numChannels { get { return m_HostTopology.DefaultConfig.ChannelCount; } }
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@ -569,12 +569,6 @@ public virtual void TransportReceive(byte[] bytes, int numBytes, int channelId)
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HandleBytes(bytes, numBytes, channelId);
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HandleBytes(bytes, numBytes, channelId);
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}
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}
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[Obsolete("TransportRecieve has been deprecated. Use TransportReceive instead (UnityUpgradable) -> TransportReceive(*)", false)]
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public virtual void TransportRecieve(byte[] bytes, int numBytes, int channelId)
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{
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TransportReceive(bytes, numBytes, channelId);
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}
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public virtual bool TransportSend(byte[] bytes, int numBytes, int channelId, out byte error)
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public virtual bool TransportSend(byte[] bytes, int numBytes, int channelId, out byte error)
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{
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{
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return NetworkTransport.Send(hostId, connectionId, channelId, bytes, numBytes, out error);
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return NetworkTransport.Send(hostId, connectionId, channelId, bytes, numBytes, out error);
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@ -73,9 +73,6 @@ public class NetworkManager : MonoBehaviour
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public bool runInBackground { get { return m_RunInBackground; } set { m_RunInBackground = value; } }
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public bool runInBackground { get { return m_RunInBackground; } set { m_RunInBackground = value; } }
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public bool scriptCRCCheck { get { return m_ScriptCRCCheck; } set { m_ScriptCRCCheck = value; }}
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public bool scriptCRCCheck { get { return m_ScriptCRCCheck; } set { m_ScriptCRCCheck = value; }}
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[Obsolete("moved to NetworkMigrationManager")]
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public bool sendPeerInfo { get { return false; } set {} }
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public float maxDelay { get { return m_MaxDelay; } set { m_MaxDelay = value; } }
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public float maxDelay { get { return m_MaxDelay; } set { m_MaxDelay = value; } }
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public LogFilter.FilterLevel logLevel { get { return m_LogLevel; } set { m_LogLevel = value; LogFilter.currentLogLevel = value; } }
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public LogFilter.FilterLevel logLevel { get { return m_LogLevel; } set { m_LogLevel = value; LogFilter.currentLogLevel = value; } }
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public GameObject playerPrefab { get { return m_PlayerPrefab; } set { m_PlayerPrefab = value; } }
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public GameObject playerPrefab { get { return m_PlayerPrefab; } set { m_PlayerPrefab = value; } }
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@ -41,14 +41,6 @@ public sealed class NetworkServer
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static public HostTopology hostTopology { get { return instance.m_SimpleServerSimple.hostTopology; }}
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static public HostTopology hostTopology { get { return instance.m_SimpleServerSimple.hostTopology; }}
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public static Dictionary<NetworkInstanceId, NetworkIdentity> objects { get { return instance.m_NetworkScene.localObjects; } }
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public static Dictionary<NetworkInstanceId, NetworkIdentity> objects { get { return instance.m_NetworkScene.localObjects; } }
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#if ENABLE_UNET_HOST_MIGRATION
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[Obsolete("Moved to NetworkMigrationManager")]
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public static bool sendPeerInfo { get { return false; } set {} }
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#else
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[Obsolete("Removed")]
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public static bool sendPeerInfo { get { return false; } set {} }
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#endif
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public static bool dontListen { get { return m_DontListen; } set { m_DontListen = value; } }
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public static bool dontListen { get { return m_DontListen; } set { m_DontListen = value; } }
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public static bool useWebSockets { get { return instance.m_SimpleServerSimple.useWebSockets; } set { instance.m_SimpleServerSimple.useWebSockets = value; } }
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public static bool useWebSockets { get { return instance.m_SimpleServerSimple.useWebSockets; } set { instance.m_SimpleServerSimple.useWebSockets = value; } }
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@ -1747,15 +1739,6 @@ static void SendCrc(NetworkConnection targetConnection)
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targetConnection.Send(MsgType.CRC, crcMsg);
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targetConnection.Send(MsgType.CRC, crcMsg);
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}
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}
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#if ENABLE_UNET_HOST_MIGRATION
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[Obsolete("moved to NetworkMigrationManager")]
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#else
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[Obsolete("Removed")]
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#endif
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public void SendNetworkInfo(NetworkConnection targetConnection)
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{
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}
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class ServerSimpleWrapper : NetworkServerSimple
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class ServerSimpleWrapper : NetworkServerSimple
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{
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{
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NetworkServer m_Server;
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NetworkServer m_Server;
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