diff --git a/Mirror/Editor/Mirror.Editor.csproj b/Mirror/Editor/Mirror.Editor.csproj
index 1e66c2157..2ff7da645 100644
--- a/Mirror/Editor/Mirror.Editor.csproj
+++ b/Mirror/Editor/Mirror.Editor.csproj
@@ -62,7 +62,6 @@
-
diff --git a/Mirror/Editor/NetworkTransformPreview.cs b/Mirror/Editor/NetworkTransformPreview.cs
deleted file mode 100644
index f8b696320..000000000
--- a/Mirror/Editor/NetworkTransformPreview.cs
+++ /dev/null
@@ -1,80 +0,0 @@
-using System;
-using UnityEditor;
-using UnityEngine;
-using UnityObject = UnityEngine.Object;
-
-namespace Mirror
-{
- [CustomPreview(typeof(GameObject))]
- class NetworkTransformPreview : ObjectPreview
- {
- NetworkTransform m_Transform;
- Rigidbody m_Rigidbody3D;
- Rigidbody2D m_Rigidbody2D;
-
- GUIContent m_Title;
-
- public override void Initialize(UnityObject[] targets)
- {
- base.Initialize(targets);
- GetNetworkInformation(target as GameObject);
- }
-
- public override GUIContent GetPreviewTitle()
- {
- m_Title = m_Title ?? new GUIContent("Network Transform");
- return m_Title;
- }
-
- public override bool HasPreviewGUI()
- {
- return m_Transform != null;
- }
-
- public override void OnPreviewGUI(Rect r, GUIStyle background)
- {
- if (Event.current.type != EventType.Repaint)
- return;
-
- if (m_Transform == null)
- return;
-
- const int padding = 4;
- int posY = 4;
-
- float posDiff = (m_Transform.transform.position - m_Transform.targetSyncPosition).magnitude;
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 600, 20), "Position: " + m_Transform.transform.position + " Target: " + m_Transform.targetSyncPosition + " Diff: " + posDiff);
- posY += 20;
-
- if (m_Rigidbody3D != null)
- {
- float angleDiff3D = Quaternion.Angle(m_Transform.rigidbody3D.rotation, m_Transform.targetSyncRotation3D);
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 600, 20), "Angle: " + m_Transform.rigidbody3D.rotation + " Target: " + m_Transform.targetSyncRotation3D + " Diff: " + angleDiff3D);
- posY += 20;
-
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 600, 20), "Velocity: " + m_Transform.rigidbody3D.velocity + " Target: " + m_Transform.targetSyncVelocity);
- posY += 20;
- }
-
- if (m_Rigidbody2D != null)
- {
- float angleDiff2D = m_Transform.rigidbody2D.rotation - m_Transform.targetSyncRotation2D;
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 600, 20), "Angle: " + m_Transform.rigidbody2D.rotation + " Target: " + m_Transform.targetSyncRotation2D + " Diff: " + angleDiff2D);
- posY += 20;
-
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 600, 20), "Velocity: " + m_Transform.rigidbody2D.velocity + " Target: " + m_Transform.targetSyncVelocity);
- posY += 20;
- }
-
- GUI.Label(new Rect(r.xMin + padding, r.y + posY, 200, 20), "Last SyncTime: " + (Time.time - m_Transform.lastSyncTime));
- }
-
- void GetNetworkInformation(GameObject gameObject)
- {
- m_Transform = gameObject.GetComponent();
-
- m_Rigidbody3D = gameObject.GetComponent();
- m_Rigidbody2D = gameObject.GetComponent();
- }
- }
-}