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fix: NetworkIdentity default execution order set to -1. guarantees Awake() initializing all NetworkBehaviours before their Awake is called. [imer, FakeByte]
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@ -31,6 +31,9 @@ public struct NetworkIdentitySerialization
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/// <summary>NetworkIdentity identifies objects across the network.</summary>
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[DisallowMultipleComponent]
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// NetworkIdentity.Awake initializes all NetworkComponents.
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// let's make sure it's always called before their Awake's.
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[DefaultExecutionOrder(-1)]
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[AddComponentMenu("Network/NetworkIdentity")]
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[HelpURL("https://mirror-networking.gitbook.io/docs/components/network-identity")]
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public sealed class NetworkIdentity : MonoBehaviour
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