NetworkTransformBase - make snapshot lists readonly (#3322)

- code smell
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MrGadget 2022-12-27 16:42:22 -05:00 committed by GitHub
parent 16d8c08a75
commit 3faec24681
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@ -37,8 +37,8 @@ public abstract class NetworkTransformBase : NetworkBehaviour
// Is this a client with authority over this transform?
// This component could be on the player object or any object that has been assigned authority to this client.
protected bool IsClientWithAuthority => isClient && authority;
internal SortedList<double, TransformSnapshot> clientSnapshots = new SortedList<double, TransformSnapshot>();
internal SortedList<double, TransformSnapshot> serverSnapshots = new SortedList<double, TransformSnapshot>();
internal readonly SortedList<double, TransformSnapshot> clientSnapshots = new SortedList<double, TransformSnapshot>();
internal readonly SortedList<double, TransformSnapshot> serverSnapshots = new SortedList<double, TransformSnapshot>();
// selective sync //////////////////////////////////////////////////////
[Header("Selective Sync & Interpolation\nDon't change these at Runtime")]