diff --git a/Assets/Mirror/Runtime/NetworkServer.cs b/Assets/Mirror/Runtime/NetworkServer.cs index f838eebf6..00e3d5d8b 100644 --- a/Assets/Mirror/Runtime/NetworkServer.cs +++ b/Assets/Mirror/Runtime/NetworkServer.cs @@ -801,11 +801,6 @@ public static void SetClientReady(NetworkConnection conn) foreach (NetworkIdentity identity in NetworkIdentity.spawned.Values) { - if (identity == null) - { - Debug.LogWarning("Invalid object found in server local object list (null NetworkIdentity)."); - continue; - } if (!identity.gameObject.activeSelf) { continue;