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fix(NetworkServer): Don't disconnect on OnEntityStateMessage for object without authority (#3439)
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@ -334,12 +334,12 @@ static void OnEntityStateMessage(NetworkConnectionToClient connection, EntitySta
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}
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}
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}
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// an attacker may attempt to modify another connection's entity
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// An attacker may attempt to modify another connection's entity
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// This could also be a race condition of message in flight when
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// RemoveClientAuthority is called, so not malicious.
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// Don't disconnect, just log the warning.
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else
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{
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Debug.LogWarning($"Connection {connection.connectionId} attempted to modify {identity} which is not owned by the connection. Disconnecting the connection.");
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connection.Disconnect();
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}
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Debug.LogWarning($"EntityStateMessage from {connection} for {identity} without authority.");
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}
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// no warning. don't spam server logs.
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// else Debug.LogWarning($"Did not find target for sync message for {message.netId} . Note: this can be completely normal because UDP messages may arrive out of order, so this message might have arrived after a Destroy message.");
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