mirror of
https://github.com/MirrorNetworking/Mirror.git
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UI updates
This commit is contained in:
parent
7f655d1899
commit
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@ -1344,7 +1344,79 @@ MonoBehaviour:
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@ -2366,7 +2438,79 @@ MonoBehaviour:
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@ -2641,7 +2785,10 @@ MonoBehaviour:
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@ -214,88 +214,40 @@ PrefabInstance:
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|
@ -6,9 +6,16 @@ namespace TestNT
|
|||||||
public class LoginUI : MonoBehaviour
|
public class LoginUI : MonoBehaviour
|
||||||
{
|
{
|
||||||
[Header("UI Elements")]
|
[Header("UI Elements")]
|
||||||
|
[SerializeField] internal TMPro.TMP_Dropdown networkAddressDropdown;
|
||||||
|
|
||||||
[SerializeField] internal InputField usernameInput;
|
[SerializeField] internal InputField usernameInput;
|
||||||
|
|
||||||
|
[SerializeField] internal Toggle ninjaToggle;
|
||||||
|
[SerializeField] internal InputField multiplierInput;
|
||||||
|
|
||||||
[SerializeField] internal Button hostButton;
|
[SerializeField] internal Button hostButton;
|
||||||
[SerializeField] internal Button clientButton;
|
[SerializeField] internal Button clientButton;
|
||||||
|
|
||||||
[SerializeField] internal Text errorText;
|
[SerializeField] internal Text errorText;
|
||||||
|
|
||||||
public static LoginUI instance;
|
public static LoginUI instance;
|
||||||
|
@ -229,6 +229,13 @@ public void OnAuthResponseMessage(AuthResponseMessage msg)
|
|||||||
NetworkManager.singleton.StopHost();
|
NetworkManager.singleton.StopHost();
|
||||||
|
|
||||||
// Do this AFTER StopHost so it doesn't get cleared / hidden by OnClientDisconnect
|
// Do this AFTER StopHost so it doesn't get cleared / hidden by OnClientDisconnect
|
||||||
|
LoginUI.instance.networkAddressDropdown.interactable = true;
|
||||||
|
LoginUI.instance.usernameInput.interactable = true;
|
||||||
|
LoginUI.instance.ninjaToggle.interactable = true;
|
||||||
|
LoginUI.instance.multiplierInput.interactable = true;
|
||||||
|
|
||||||
|
LoginUI.instance.ToggleButtons(playerName);
|
||||||
|
|
||||||
LoginUI.instance.errorText.text = msg.message;
|
LoginUI.instance.errorText.text = msg.message;
|
||||||
LoginUI.instance.errorText.gameObject.SetActive(true);
|
LoginUI.instance.errorText.gameObject.SetActive(true);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user