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Shortened PingWindowSize to get a faster more accurate result. (#3395)
* Shortened PingWindowSize to get a faster more accurate result. Shortened PingWindowSize to get a faster more accurate result. It taking too long to calculate the average may look bad to users * Revert "Shortened PingWindowSize to get a faster more accurate result." This reverts commit0a5916b4dc
. * Revert "Shortened PingWindowSize to get a faster more accurate result." This reverts commit0a5916b4dc
. * Shortened PingWindowSize to get a faster more accurate result. Shortened PingWindowSize to get a faster more accurate result. It taking too long to calculate the average may look bad to users * Shortened PingWindowSize to get a faster more accurate result. Shortened PingWindowSize to get a faster more accurate result. It taking too long to calculate the average may look bad to users, choosing 6 gives us an average of 3 results, where as the previous 10, would wait for 5, it should be a slight visual improvement.
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@ -19,7 +19,7 @@ public static class NetworkTime
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public static float PingFrequency = 2;
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/// <summary>Average out the last few results from Ping</summary>
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public static int PingWindowSize = 10;
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public static int PingWindowSize = 6;
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static double lastPingTime;
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@ -74,7 +74,7 @@ public static double time
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public static void ResetStatics()
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{
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PingFrequency = 2;
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PingWindowSize = 10;
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PingWindowSize = 6;
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lastPingTime = 0;
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_rtt = new ExponentialMovingAverage(PingWindowSize);
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#if !UNITY_2020_3_OR_NEWER
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