mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
Update Prefabs After LocalPlayerAuthority Removed
This commit is contained in:
parent
1699335aaa
commit
477028913a
@ -68,6 +68,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -107,8 +108,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 0
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m_AssetId: e1971f4a8c7661546bc509b44bd91b80
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &5697694911122891659
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MonoBehaviour:
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@ -130,4 +130,4 @@ MonoBehaviour:
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forceHidden: 0
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castLayers:
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 256
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@ -68,6 +68,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -106,8 +107,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 0
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m_AssetId: 4ff300cf6bb3c6342a9552c4f18788c8
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &5623359707189648405
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MonoBehaviour:
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@ -129,4 +129,4 @@ MonoBehaviour:
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forceHidden: 0
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castLayers:
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 256
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@ -68,6 +68,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -107,8 +108,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 0
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m_AssetId: 12a4c14e672c00b4b840f937d824b890
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &6852530814182375317
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MonoBehaviour:
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@ -130,4 +130,4 @@ MonoBehaviour:
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forceHidden: 0
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castLayers:
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 256
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@ -11,7 +11,7 @@ GameObject:
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- component: {fileID: 3254954141432383832}
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- component: {fileID: 1800893346221236401}
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- component: {fileID: 136369082707552984}
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m_Layer: 0
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m_Layer: 8
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m_Name: Visor
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@ -65,6 +65,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -92,7 +93,7 @@ GameObject:
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- component: {fileID: 8537344390966522168}
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- component: {fileID: 8704659178864205755}
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- component: {fileID: 887491563423388292}
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m_Layer: 9
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m_Layer: 8
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m_Name: Player
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@ -147,6 +148,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -190,8 +192,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 1
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m_AssetId: a5bdca0a2315d43499be7dcef473fbc7
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &8704659178864205755
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MonoBehaviour:
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@ -68,6 +68,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -106,8 +107,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 0
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m_AssetId: f6d08eb9a8e35d84fa30a7e3ae64181a
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &855244094988030908
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MonoBehaviour:
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@ -129,4 +129,4 @@ MonoBehaviour:
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forceHidden: 0
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castLayers:
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 256
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@ -69,8 +69,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 0
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localPlayerAuthority: 0
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m_AssetId: ab222ed73ada1ac4ba2f61e843d7627c
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m_AssetId:
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m_SceneId: 0
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--- !u!114 &160176458
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MonoBehaviour:
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@ -92,7 +91,7 @@ MonoBehaviour:
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forceHidden: 0
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castLayers:
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serializedVersion: 2
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m_Bits: 512
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m_Bits: 256
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--- !u!114 &160176461
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -108,6 +107,7 @@ MonoBehaviour:
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syncMode: 0
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syncInterval: 0.1
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animator: {fileID: 160176460}
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clientAuthority: 0
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--- !u!114 &160176462
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -334,6 +334,7 @@ SkinnedMeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -54,7 +54,7 @@ LightmapSettings:
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m_EnableBakedLightmaps: 0
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m_EnableRealtimeLightmaps: 0
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m_LightmapEditorSettings:
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serializedVersion: 10
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serializedVersion: 12
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m_Resolution: 2
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m_BakeResolution: 10
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m_AtlasSize: 512
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@ -62,6 +62,7 @@ LightmapSettings:
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAmbientOcclusion: 0
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m_Padding: 2
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m_LightmapParameters: {fileID: 0}
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m_LightmapsBakeMode: 1
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@ -76,10 +77,16 @@ LightmapSettings:
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m_PVRSampleCount: 256
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m_PVRBounces: 2
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_PVRFilteringMode: 2
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m_PVRDenoiserTypeDirect: 0
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m_PVRDenoiserTypeIndirect: 0
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m_PVRDenoiserTypeAO: 0
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringMode: 1
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m_PVREnvironmentMIS: 0
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m_PVRCulling: 1
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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@ -87,7 +94,8 @@ LightmapSettings:
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_ShowResolutionOverlay: 1
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_LightingDataAsset: {fileID: 112000004, guid: b287b2046ddc6af4b9ddc48ab35ca3cb,
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type: 2}
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m_UseShadowmask: 0
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@ -170,6 +178,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -281,6 +290,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -313,7 +323,7 @@ GameObject:
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- component: {fileID: 159607908}
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- component: {fileID: 159607912}
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- component: {fileID: 159607913}
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m_Layer: 9
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m_Layer: 8
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m_Name: Zone
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@ -360,7 +370,6 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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serverOnly: 1
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localPlayerAuthority: 0
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m_AssetId:
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m_SceneId: 1834901131
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--- !u!114 &159607913
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@ -534,9 +543,10 @@ Camera:
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m_ClearFlags: 1
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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m_NormalizedViewPortRect:
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serializedVersion: 2
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@ -635,6 +645,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -727,6 +738,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -989,6 +1001,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -1081,6 +1094,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -1288,6 +1302,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -1373,12 +1388,13 @@ Light:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1405375878}
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m_Enabled: 1
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serializedVersion: 8
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serializedVersion: 9
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m_Type: 1
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m_Color: {r: 0.9622642, g: 0.90969414, b: 0.748932, a: 1}
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m_Intensity: 0.8
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m_Range: 10
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m_CookieSize: 10
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m_Shadows:
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m_Type: 2
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@ -1388,6 +1404,24 @@ Light:
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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m_Flare: {fileID: 0}
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@ -1395,12 +1429,15 @@ Light:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_BounceIntensity: 1
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--- !u!4 &1405375880
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@ -1531,6 +1568,7 @@ MeshRenderer:
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ImportantGI: 0
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@ -1637,6 +1675,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -1735,6 +1774,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -1935,6 +1975,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -54,7 +54,7 @@ LightmapSettings:
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m_EnableBakedLightmaps: 0
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serializedVersion: 12
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@ -62,6 +62,7 @@ LightmapSettings:
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_Padding: 2
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m_LightmapParameters: {fileID: 0}
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@ -76,10 +77,16 @@ LightmapSettings:
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 500
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m_PVREnvironmentSampleCount: 500
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m_PVREnvironmentReferencePointCount: 2048
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m_PVRDenoiserTypeDirect: 0
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m_PVRDenoiserTypeIndirect: 0
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m_PVRFilteringGaussRadiusIndirect: 5
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@ -87,7 +94,8 @@ LightmapSettings:
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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@ -170,6 +178,7 @@ MeshRenderer:
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m_ImportantGI: 0
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@ -267,6 +276,11 @@ PrefabInstance:
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propertyPath: m_SceneId
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value: 15452677
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objectReference: {fileID: 0}
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- target: {fileID: 5697694911122891659, guid: e1971f4a8c7661546bc509b44bd91b80,
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type: 3}
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propertyPath: castLayers.m_Bits
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value: 256
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: e1971f4a8c7661546bc509b44bd91b80, type: 3}
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--- !u!1 &222935521
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@ -326,6 +340,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -403,6 +418,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -514,6 +530,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -606,6 +623,11 @@ PrefabInstance:
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propertyPath: m_SceneId
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value: 11893259
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objectReference: {fileID: 0}
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- target: {fileID: 855244094988030908, guid: f6d08eb9a8e35d84fa30a7e3ae64181a,
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type: 3}
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propertyPath: castLayers.m_Bits
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value: 256
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objectReference: {fileID: 0}
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- target: {fileID: 855244096231524078, guid: f6d08eb9a8e35d84fa30a7e3ae64181a,
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type: 3}
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propertyPath: m_CastShadows
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@ -700,6 +722,11 @@ PrefabInstance:
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propertyPath: m_SceneId
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value: 4733130
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objectReference: {fileID: 0}
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- target: {fileID: 5623359707189648405, guid: 4ff300cf6bb3c6342a9552c4f18788c8,
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type: 3}
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propertyPath: castLayers.m_Bits
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value: 256
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objectReference: {fileID: 0}
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- target: {fileID: 5623359706949397433, guid: 4ff300cf6bb3c6342a9552c4f18788c8,
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type: 3}
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propertyPath: m_CastShadows
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@ -794,5 +821,10 @@ PrefabInstance:
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propertyPath: m_SceneId
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value: 4633990
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objectReference: {fileID: 0}
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- target: {fileID: 6852530814182375317, guid: 12a4c14e672c00b4b840f937d824b890,
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type: 3}
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propertyPath: castLayers.m_Bits
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value: 256
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 12a4c14e672c00b4b840f937d824b890, type: 3}
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||||
|
Loading…
Reference in New Issue
Block a user