fix(Example Prefabs): Reset sendIntervalMultiplier to 1

This commit is contained in:
MrGadget 2024-07-28 08:12:34 -04:00
parent 9913194d06
commit 483fd28517
9 changed files with 310 additions and 96 deletions

View File

@ -28,13 +28,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 449802645721213856} m_GameObject: {fileID: 449802645721213856}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8695142844114820487 --- !u!33 &8695142844114820487
MeshFilter: MeshFilter:
@ -61,6 +61,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -101,7 +103,7 @@ MonoBehaviour:
sceneId: 0 sceneId: 0
_assetId: 204484799 _assetId: 204484799
serverOnly: 0 serverOnly: 0
visible: 0 visibility: 0
hasSpawned: 0 hasSpawned: 0
--- !u!114 &3679374677650722848 --- !u!114 &3679374677650722848
MonoBehaviour: MonoBehaviour:
@ -119,19 +121,20 @@ MonoBehaviour:
syncMode: 0 syncMode: 0
syncInterval: 0 syncInterval: 0
target: {fileID: 2697352357490696306} target: {fileID: 2697352357490696306}
clientAuthority: 0
syncPosition: 1 syncPosition: 1
syncRotation: 0 syncRotation: 0
syncScale: 0 syncScale: 0
onlySyncOnChange: 1
compressRotation: 1
interpolatePosition: 1 interpolatePosition: 1
interpolateRotation: 0 interpolateRotation: 0
interpolateScale: 0 interpolateScale: 0
sendIntervalMultiplier: 3 coordinateSpace: 0
sendIntervalMultiplier: 1
timelineOffset: 1 timelineOffset: 1
showGizmos: 0 showGizmos: 0
showOverlay: 0 showOverlay: 0
overlayColor: {r: 0, g: 0, b: 0, a: 0.5} overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
onlySyncOnChange: 1
bufferResetMultiplier: 5 bufferResetMultiplier: 5
positionSensitivity: 0.01 positionSensitivity: 0.01
rotationSensitivity: 0.01 rotationSensitivity: 0.01

View File

@ -29,13 +29,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 449802645721213856} m_GameObject: {fileID: 449802645721213856}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8695142844114820487 --- !u!33 &8695142844114820487
MeshFilter: MeshFilter:
@ -62,6 +62,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -102,7 +104,7 @@ MonoBehaviour:
sceneId: 0 sceneId: 0
_assetId: 1350054018 _assetId: 1350054018
serverOnly: 0 serverOnly: 0
visible: 0 visibility: 0
hasSpawned: 0 hasSpawned: 0
--- !u!114 &3679374677650722848 --- !u!114 &3679374677650722848
MonoBehaviour: MonoBehaviour:
@ -120,19 +122,20 @@ MonoBehaviour:
syncMode: 0 syncMode: 0
syncInterval: 0 syncInterval: 0
target: {fileID: 2697352357490696306} target: {fileID: 2697352357490696306}
clientAuthority: 0
syncPosition: 1 syncPosition: 1
syncRotation: 0 syncRotation: 0
syncScale: 0 syncScale: 0
onlySyncOnChange: 1
compressRotation: 1
interpolatePosition: 1 interpolatePosition: 1
interpolateRotation: 0 interpolateRotation: 0
interpolateScale: 0 interpolateScale: 0
sendIntervalMultiplier: 3 coordinateSpace: 0
sendIntervalMultiplier: 1
timelineOffset: 1 timelineOffset: 1
showGizmos: 0 showGizmos: 0
showOverlay: 0 showOverlay: 0
overlayColor: {r: 0, g: 0, b: 0, a: 0.5} overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
onlySyncOnChange: 1
bufferResetMultiplier: 5 bufferResetMultiplier: 5
positionSensitivity: 0.01 positionSensitivity: 0.01
rotationSensitivity: 0.01 rotationSensitivity: 0.01

View File

@ -23,6 +23,7 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1426017861} m_GameObject: {fileID: 1426017861}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 2.15, z: 0} m_LocalPosition: {x: 0, y: 2.15, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
@ -30,7 +31,6 @@ Transform:
m_Children: m_Children:
- {fileID: 1898764922} - {fileID: 1898764922}
m_Father: {fileID: 3074504447143314538} m_Father: {fileID: 3074504447143314538}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1898764921 --- !u!1 &1898764921
GameObject: GameObject:
@ -57,13 +57,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1898764921} m_GameObject: {fileID: 1898764921}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 1426017862} m_Father: {fileID: 1426017862}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1898764924 --- !u!23 &1898764924
MeshRenderer: MeshRenderer:
@ -82,6 +82,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -154,13 +156,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445674343831} m_GameObject: {fileID: 3074504445674343831}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
m_LocalPosition: {x: 0.366, y: 0.88899994, z: -0.03} m_LocalPosition: {x: 0.366, y: 0.88899994, z: -0.03}
m_LocalScale: {x: 0.07982323, y: 0.22659165, z: 0.6414468} m_LocalScale: {x: 0.07982323, y: 0.22659165, z: 0.6414468}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &3074504445674343826 --- !u!33 &3074504445674343826
MeshFilter: MeshFilter:
@ -187,6 +189,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -237,13 +241,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445720021772} m_GameObject: {fileID: 3074504445720021772}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 1.617, z: 0} m_LocalPosition: {x: 0, y: 1.617, z: 0}
m_LocalScale: {x: 0.39611518, y: 0.113032, z: 0.40592375} m_LocalScale: {x: 0.39611518, y: 0.113032, z: 0.40592375}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3074504445720021775 --- !u!33 &3074504445720021775
MeshFilter: MeshFilter:
@ -270,6 +274,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -320,13 +326,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445742208680} m_GameObject: {fileID: 3074504445742208680}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
m_LocalPosition: {x: 0.2225, y: 0.834, z: 0.2372} m_LocalPosition: {x: 0.2225, y: 0.834, z: 0.2372}
m_LocalScale: {x: 0.012793455, y: 0.12303568, z: 0.061496694} m_LocalScale: {x: 0.012793455, y: 0.12303568, z: 0.061496694}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &3074504445742208683 --- !u!33 &3074504445742208683
MeshFilter: MeshFilter:
@ -353,6 +359,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -403,13 +411,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445760471456} m_GameObject: {fileID: 3074504445760471456}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
m_LocalPosition: {x: -0.36, y: 0.88899994, z: -0.03} m_LocalPosition: {x: -0.36, y: 0.88899994, z: -0.03}
m_LocalScale: {x: 0.07982323, y: 0.22659165, z: 0.6414468} m_LocalScale: {x: 0.07982323, y: 0.22659165, z: 0.6414468}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &3074504445760471459 --- !u!33 &3074504445760471459
MeshFilter: MeshFilter:
@ -436,6 +444,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -486,13 +496,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445765275294} m_GameObject: {fileID: 3074504445765275294}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
m_LocalPosition: {x: 0.008, y: 1.0359999, z: -0.03} m_LocalPosition: {x: 0.008, y: 1.0359999, z: -0.03}
m_LocalScale: {x: 0.66056913, y: 0.22659165, z: 0.44993904} m_LocalScale: {x: 0.66056913, y: 0.22659165, z: 0.44993904}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &3074504445765275289 --- !u!33 &3074504445765275289
MeshFilter: MeshFilter:
@ -519,6 +529,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -569,13 +581,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504445848950743} m_GameObject: {fileID: 3074504445848950743}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: -0.7071068}
m_LocalPosition: {x: -0.167, y: 0.52099997, z: -0.005} m_LocalPosition: {x: -0.167, y: 0.52099997, z: -0.005}
m_LocalScale: {x: 0.27052116, y: 0.6216682, z: 0.21178184} m_LocalScale: {x: 0.27052116, y: 0.6216682, z: 0.21178184}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!33 &3074504445848950738 --- !u!33 &3074504445848950738
MeshFilter: MeshFilter:
@ -602,6 +614,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -652,13 +666,13 @@ Transform:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504446040140512} m_GameObject: {fileID: 3074504446040140512}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: -0.7071068}
m_LocalPosition: {x: 0.003, y: 1.2149999, z: 0.225} m_LocalPosition: {x: 0.003, y: 1.2149999, z: 0.225}
m_LocalScale: {x: 0.052220587, y: 0.052909207, z: 0.19615689} m_LocalScale: {x: 0.052220587, y: 0.052909207, z: 0.19615689}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0}
--- !u!33 &3074504446040140515 --- !u!33 &3074504446040140515
MeshFilter: MeshFilter:
@ -685,6 +699,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -735,13 +751,13 @@ Transform:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504446114063250} m_GameObject: {fileID: 3074504446114063250}
serializedVersion: 2
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: -0.5} m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: -0.5}
m_LocalPosition: {x: 0.003, y: 1.1439999, z: 0.238} m_LocalPosition: {x: 0.003, y: 1.1439999, z: 0.238}
m_LocalScale: {x: 0.052220576, y: 0.052909195, z: 0.19615684} m_LocalScale: {x: 0.052220576, y: 0.052909195, z: 0.19615684}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 90}
--- !u!33 &3074504446114063245 --- !u!33 &3074504446114063245
MeshFilter: MeshFilter:
@ -768,6 +784,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -818,13 +836,13 @@ Transform:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3074504446142477691} m_GameObject: {fileID: 3074504446142477691}
serializedVersion: 2
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 1.1209999, z: 0} m_LocalPosition: {x: 0, y: 1.1209999, z: 0}
m_LocalScale: {x: 0.45, y: 0.65646, z: 0.45} m_LocalScale: {x: 0.45, y: 0.65646, z: 0.45}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 3482650701086459826} m_Father: {fileID: 3482650701086459826}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3074504446142477686 --- !u!33 &3074504446142477686
MeshFilter: MeshFilter:
@ -851,6 +869,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
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View File

@ -59,6 +59,8 @@ MeshRenderer:
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View File

@ -80,7 +80,7 @@ MonoBehaviour:
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@ -114,7 +114,7 @@ MonoBehaviour:
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View File

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View File

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m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1471,6 +1485,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1536,9 +1552,8 @@ Light:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6401783190258743054} m_GameObject: {fileID: 6401783190258743054}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 10 serializedVersion: 11
m_Type: 0 m_Type: 0
m_Shape: 0
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 4 m_Intensity: 4
m_Range: 10 m_Range: 10
@ -1633,6 +1648,7 @@ AudioSource:
serializedVersion: 4 serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0} OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 506ce00208efa427f8bae7a742f55722, type: 3} m_audioClip: {fileID: 8300000, guid: 506ce00208efa427f8bae7a742f55722, type: 3}
m_Resource: {fileID: 8300000, guid: 506ce00208efa427f8bae7a742f55722, type: 3}
m_PlayOnAwake: 0 m_PlayOnAwake: 0
m_Volume: 0.2 m_Volume: 0.2
m_Pitch: 1 m_Pitch: 1
@ -1761,6 +1777,7 @@ AudioSource:
serializedVersion: 4 serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0} OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: ccf7de35293e248b6a37333d49a4e3f6, type: 3} m_audioClip: {fileID: 8300000, guid: ccf7de35293e248b6a37333d49a4e3f6, type: 3}
m_Resource: {fileID: 8300000, guid: ccf7de35293e248b6a37333d49a4e3f6, type: 3}
m_PlayOnAwake: 0 m_PlayOnAwake: 0
m_Volume: 0.2 m_Volume: 0.2
m_Pitch: 1 m_Pitch: 1
@ -1904,6 +1921,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -1987,6 +2006,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
@ -2070,6 +2091,8 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials: