This commit is contained in:
vis2k 2021-03-08 22:39:15 +08:00
parent ecf6a42a2d
commit 488d67de85

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@ -247,6 +247,7 @@ protected void SendTargetRPCInternal(NetworkConnection conn, Type invokeClass, s
// helper function for [SyncVar] GameObjects.
// IMPORTANT: keep as 'protected', not 'internal', otherwise Weaver
// can't resolve it
// TODO make this static and adjust weaver to find it
protected bool SyncVarGameObjectEqual(GameObject newGameObject, uint netIdField)
{
uint newNetId = 0;