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fix: NetworkStatistics Unity 2019 support (part two)
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@ -128,7 +128,7 @@ void Update()
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if (NetworkClient.active) UpdateClient();
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if (NetworkClient.active) UpdateClient();
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if (NetworkServer.active) UpdateServer();
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if (NetworkServer.active) UpdateServer();
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intervalStartTime = Time.timeAsDouble;
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intervalStartTime = NetworkTime.localTime;
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}
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}
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}
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}
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