From 4fde22c436da36812d7761beda1d08618149cae8 Mon Sep 17 00:00:00 2001 From: MrGadget Date: Mon, 29 Jul 2019 19:27:17 -0400 Subject: [PATCH] Update Assets/Mirror/Components/NetworkProximityChecker.cs Co-Authored-By: Paul Pacheco --- Assets/Mirror/Components/NetworkProximityChecker.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Mirror/Components/NetworkProximityChecker.cs b/Assets/Mirror/Components/NetworkProximityChecker.cs index 43d30ea3a..b1a4ef8d6 100644 --- a/Assets/Mirror/Components/NetworkProximityChecker.cs +++ b/Assets/Mirror/Components/NetworkProximityChecker.cs @@ -91,7 +91,7 @@ public override bool OnCheckObserver(NetworkConnection newObserver) /// Called when a new player enters, and when scene changes occur /// /// - /// + /// True if this is the first time the method is called for this object /// public override bool OnRebuildObservers(HashSet observers, bool initial) {