Update ChangeLog.md

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- Fixed: NetworkLobbyManager `pendingPlayers` and `lobbySlots` lists are now public for inheritors
- Fixed: Offline scene switching now works via `StopClient()`
- Fixed: Pong example updated
- Fixed: Source Weaver was deleting PDB files, preventing breakpoints and debugging from working.
- Changed: TargetRpc NetworkConnection paramater is now optional...the calling client's NetworkConnection is default
- Changed: Movement example replaced with Tank example
- Changed: NetworkClient functions are all static now, so the singleton is gone. Use NetworkClient directly.