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Update ChangeLog.md
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- Fixed: NetworkLobbyManager `pendingPlayers` and `lobbySlots` lists are now public for inheritors
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- Fixed: Offline scene switching now works via `StopClient()`
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- Fixed: Pong example updated
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- Fixed: Source Weaver was deleting PDB files, preventing breakpoints and debugging from working.
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- Changed: TargetRpc NetworkConnection paramater is now optional...the calling client's NetworkConnection is default
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- Changed: Movement example replaced with Tank example
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- Changed: NetworkClient functions are all static now, so the singleton is gone. Use NetworkClient directly.
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