ClientScene.AddPlayer: use proper variable name

This commit is contained in:
vis2k 2019-04-06 12:09:52 +02:00
parent ef14026be4
commit 54a24d7bda

View File

@ -87,11 +87,11 @@ public static bool AddPlayer(NetworkConnection readyConn, byte[] extraData)
if (LogFilter.Debug) Debug.Log("ClientScene.AddPlayer() called with connection [" + readyConnection + "]"); if (LogFilter.Debug) Debug.Log("ClientScene.AddPlayer() called with connection [" + readyConnection + "]");
AddPlayerMessage msg = new AddPlayerMessage() AddPlayerMessage message = new AddPlayerMessage()
{ {
value = extraData value = extraData
}; };
readyConnection.Send(msg); readyConnection.Send(message);
return true; return true;
} }