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ClientScene.AddPlayer: use proper variable name
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@ -87,11 +87,11 @@ public static bool AddPlayer(NetworkConnection readyConn, byte[] extraData)
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if (LogFilter.Debug) Debug.Log("ClientScene.AddPlayer() called with connection [" + readyConnection + "]");
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if (LogFilter.Debug) Debug.Log("ClientScene.AddPlayer() called with connection [" + readyConnection + "]");
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AddPlayerMessage msg = new AddPlayerMessage()
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AddPlayerMessage message = new AddPlayerMessage()
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{
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{
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value = extraData
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value = extraData
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};
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};
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readyConnection.Send(msg);
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readyConnection.Send(message);
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return true;
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return true;
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}
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}
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