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breaking: obsolete FallbackTransport (#2720)
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@ -8,6 +8,7 @@ namespace Mirror
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{
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[HelpURL("https://mirror-networking.gitbook.io/docs/transports/fallback-transport")]
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[DisallowMultipleComponent]
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[Obsolete("Fallback Transport will be retired. It was only needed for Apathy/Libuv. Use kcp or Telepathy instead, those run everywhere.")]
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public class FallbackTransport : Transport
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{
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public Transport[] transports;
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@ -1,177 +0,0 @@
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using System;
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using NSubstitute;
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using NUnit.Framework;
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using UnityEngine;
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namespace Mirror.Tests
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{
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public class FallbackTransportTest
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{
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Transport transport1;
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Transport transport2;
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FallbackTransport transport;
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[SetUp]
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public void Setup()
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{
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transport1 = Substitute.For<Transport>();
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transport2 = Substitute.For<Transport>();
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GameObject gameObject = new GameObject();
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transport = gameObject.AddComponent<FallbackTransport>();
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transport.transports = new[] { transport1, transport2 };
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}
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[TearDown]
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public void TearDown()
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{
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GameObject.DestroyImmediate(transport.gameObject);
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}
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#region Client tests
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// A Test behaves as an ordinary method
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[Test]
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public void TestAvailable()
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{
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transport1.Available().Returns(true);
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transport2.Available().Returns(false);
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transport.Awake();
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Assert.That(transport.Available());
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}
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// A Test behaves as an ordinary method
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[Test]
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public void TestNotAvailable()
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{
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transport1.Available().Returns(false);
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transport2.Available().Returns(false);
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Assert.Throws<Exception>(() => transport.Awake());
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}
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// A Test behaves as an ordinary method
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[Test]
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public void TestConnect()
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{
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transport1.Available().Returns(false);
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transport2.Available().Returns(true);
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transport.Awake();
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transport.ClientConnect("some.server.com");
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transport1.DidNotReceive().ClientConnect(Arg.Any<string>());
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transport2.Received().ClientConnect("some.server.com");
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}
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[Test]
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public void TestConnected()
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{
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transport1.Available().Returns(true);
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transport.Awake();
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transport.ClientConnect("some.server.com");
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transport1.ClientConnected().Returns(true);
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Assert.That(transport.ClientConnected());
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}
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[Test]
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public void TestDisconnect()
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{
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transport1.Available().Returns(true);
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transport.Awake();
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transport.ClientConnect("some.server.com");
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transport.ClientDisconnect();
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transport1.Received().ClientDisconnect();
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}
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[Test]
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public void TestClientSend()
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{
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transport1.Available().Returns(true);
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transport.Awake();
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transport.ClientConnect("some.server.com");
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byte[] data = { 1, 2, 3 };
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ArraySegment<byte> segment = new ArraySegment<byte>(data);
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transport.ClientSend(3, segment);
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transport1.Received().ClientSend(3, segment);
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}
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[Test]
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public void TestClient1Connected()
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{
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transport1.Available().Returns(true);
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transport2.Available().Returns(true);
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Action callback = Substitute.For<Action>();
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// find available
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transport.Awake();
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// set event and connect to give event to inner
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transport.OnClientConnected = callback;
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transport.ClientConnect("localhost");
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transport1.OnClientConnected.Invoke();
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callback.Received().Invoke();
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}
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[Test]
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public void TestClient2Connected()
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{
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transport1.Available().Returns(false);
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transport2.Available().Returns(true);
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Action callback = Substitute.For<Action>();
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// find available
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transport.Awake();
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// set event and connect to give event to inner
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transport.OnClientConnected = callback;
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transport.ClientConnect("localhost");
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transport2.OnClientConnected.Invoke();
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callback.Received().Invoke();
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}
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#endregion
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#region Server tests
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[Test]
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public void TestServerConnected()
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{
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byte[] data = { 1, 2, 3 };
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ArraySegment<byte> segment = new ArraySegment<byte>(data);
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transport1.Available().Returns(true);
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transport2.Available().Returns(true);
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// find available
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transport.Awake();
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// on connect, send a message back
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void SendMessage(int connectionId)
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{
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transport.ServerSend(connectionId, 5, segment);
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}
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// set event and Start to give event to inner
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transport.OnServerConnected = SendMessage;
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transport.ServerStart();
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transport1.OnServerConnected.Invoke(1);
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transport1.Received().ServerSend(1, 5, segment);
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}
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#endregion
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: ea6c7ecc5045248278e238f5d15a8416
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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