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fix tests
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@ -16,6 +16,7 @@ public override void SetUp()
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base.SetUp();
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base.SetUp();
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manager = gameObject.AddComponent<NetworkManager>();
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manager = gameObject.AddComponent<NetworkManager>();
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manager.transport = transport;
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manager.transport = transport;
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manager.Awake(); // not called automatically during tests
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}
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}
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[Test]
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[Test]
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